Remember a few years back when James Cameron tried to convince us that 3D was going to be the future of cinema, and Avatar almost seemed to back that up, but then every other film with 3D turned out to look relatively poor and the extra-visual dimension just seemed like a way to make some extra money? Well, the man who tried to push that visual medium upon us is now saying that the next jump forward in the visual medium – the virtual reality helmet Oculus Rift – isn’t all that great. When asked about the device by The Hollywood Reporter, he had the following to say:
“There seems to be a lot of excitement around something that, to me, is a yawn, frankly. The question that always occurred to me is, when is it going to be mature, when is it going to be accepted by the public at large, when are people going to start authoring in VR and what will that be? What will the level of interactivity with the user be other than just ‘I can stand and look around’? If you want to move through a virtual reality it’s called a video game, it’s been around forever.”
Some people might raise the same argument about the forced perspective nature of 3D cinema, but we’ll leave that for someone else to argue.